![]() The goal is to explore this new planet and claim the altars that connect it to Gaia, close off the connection between the two planets and, eventually, return to your home world. But there remains a magical connection between the two planets, causing aberrations on Alpha that periodically spawn dangerous creatures. This is a world where civilization was forced from the planet of Gaia to the planet of Alpha after warring factions tried to summon a Dark Angel, destroying their home planet in the process. ![]() The survival genre just allows itself to let players do anything: build bases, tame animals, kill each other."ĭark and Light is set against a fantasy backdrop, and differs from other straightforward survival games in that it does have a base quest system. ![]() There's a super high level cap and allocatable stat points so you can sort of build your character however you want. You can have as many skills or as few as you want. "We just want players to kind of be able to do whatever they want. "We just feel like the best way for players to get a real snailbox experience, which has always been Snails' goal since Age of Wushu," said Stebel. But Snail Games is also building toward players being able to host whatever server they want, to really form Dark and Light into the experience they want it to be. When Dark and Light enters early access later this year, there will be PvP and PvE servers, with a goal of hosting 100 players per server. It's still very much in development, with some funky localization and work-in-progress elements plus, much of the game will only be fully fleshed out once players actually get in to populate servers. #Dark and light taming time fullBut because Dark and Light is so dependent on the player experience, it was really hard to get a full sense of the scale of its potential during a brief one hour demo session. ![]()
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